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ESX.Game.Teleport(entity, coords, cb)

This function teleports an entity.


This is an async function because it awaits collision to be loaded, there is an example below on how to properly utilize it.


Argument Data Type Optional Default Value Explanation
entity string No - The entity to teleport
coords table&vector3 No - The coords to be teleported to. Supports both vector3 and table types. If using a table type you can also specify heading to set the entity heading upon teleportation
cb function Yes - The returned function when the entity has been teleported

ESX.Game.Teleport Example

local playerPed = PlayerPedId()

ESX.Game.Teleport(playerPed, {x = 120.0, y = -200.0, z = 30.0, heading = 100.0}, function()
    print('this code is async!')

print('this code is sync!')